From the stack: Chi’s Sweet Home

We adopted a dog not too long ago. Her previous owner had passed away, and she was being fostered by a kind family in a neighboring town. She’s about two years old and small, apparently some kind of hybrid of Chihuahua and Dachshund, and yes, she looks as odd as that combination suggests. (We’ve unofficially labeled the hybrid “Gummi Weasel,” but we have yet to hear back from the AKC.)

She’s adorable and quirky and we love her very much. Of course, introducing an animal into a new house never goes flawlessly, at least in my experience, but we’re doing our best to convince her that our home is her home and that we’ll always have her best interests at heart, while reassuring our preexisting brood that they’re loved every bit as much as they were before this little alien moved in.

During this gradual and pleasurable process, I’m reminded of the many things Kanata Konami gets exactly right in creating Chi’s Sweet Home (Vertical). I say “reminded,” because I’m sure we relearned all this the last time we welcomed a new animal, but I guess it’s a much milder version of what some people say about childbirth: you forget the negatives, and you just remember the outcome.

The beauty of Chi’s Sweet Home isn’t in its narrative sweep but in the way that Konami captures specific beats in the process of being a pet owner. Yes, there are plenty of kittenish antics from the titular feline, but the spine of the series is her human family adapting to their shared responsibility for this furry little creature. They shift things around in their household to make sure Chi is both safer and less prone to mischief. They take her to the veterinarian. They figure out what kind of food she likes. They trim her nails. They make choices and sacrifices that responsible people make when they add an animal to their family.

If the book was simply about a cute kitten doing cute things, I don’t believe it would be nearly as successful as it is. Powerful a force as cuteness is, care-giving isn’t all romping with plush toys and blissful naps. It’s sometimes messy, sometimes expensive, and sometimes inconvenient. The cuteness is the reward, as is the affection and the gradually strengthening bond between pet and owner. (This is one of the reasons that I think Chi’s Sweet Home would be a great comic for a kid, since the work end of the equation isn’t neglected.)

Over at Comics Alliance, David Brothers gives a persuasive summary of the book’s strong points, noting that Konami has a good grasp of feline behavior. This is absolutely true, and she doesn’t over-anthropomorphize Chi’s antics. She doesn’t need to, because she finds all of these telling moments in the warmly everyday relationship between humans and pet.

Brothers also notes Konami’s willingness to fold sadness into the narrative, which is also entirely correct. I knew it was dramatically successful when I originally read the sequences Brothers describes. But I know it’s accurate from watching our new dog have moments when she seems to remember that our house hasn’t always been her house, that she’s had other, meaningful people in her life, and that something inside her amounts to unfinished business. And if you ignore those moments or reject them, you miss the fullness of the experience that Konami is describing. I never thought I’d use the phrase “mono no aware” to describe a manga about a kitten, but I guess that’s what you get when it’s a seinen manga about a kitten.

So, as we continue to welcome our new little citizen to the household, I’ll certainly keep up with Chi’s immersion in her new home. And I’ll probably have a Gummi Weasel on my lap as I do so.

(This review is based on complimentary copies provided by the publisher.)

From the stack: The Summit of the Gods vol. 2

The second volume of The Summit of the Gods (Fanfare/Ponent Mon), written by Yumemakura Baku and illustrated by Jiro Taniguchi, delves deeply into both the psychology and behavior of its characters, though one particular aspect of their psychology and the behavior it inspires remains utterly baffling to me. I can think of few things I’d rather do less than dangle from an icy mountain by a rope. Since that’s almost all these characters think about, one might anticipate some remoteness on my part as a reader.

This reaction is averted by the sheer density of the work – the madly detailed illustrations, the tense technicalities of climbing, and the oblique revelation of small aspects of the characters. I say small aspects because Baku and Taniguchi make virtually no attempt to answer the big question of how people can dedicate their lives to an activity that’s almost entirely perilous, no matter how prepared you may be.

There’s a lot of dialogue, but there’s very little in the way of speech-making. Nobody really gazes off into the middle distance and talks about the nobility of the climb or anything of that sort. That, to my way of thinking, would have been insufferable, not to mention unpersuasive. The point-of-view character, Fukamachi, has specific interests instead of theses to prove. His attempts to understand things that have happened are different than grasping at reasons or creating context.

Most of the time in this volume is spent with Fukamachi talking to people who know legendary, troubled climber Habu. He learns of an ill-fated climb in Europe and another in Tibet. He digs into the life story of one of Habu’s rivals, finding new ways that their respective careers intersected and ran parallel. Fukamachi has an ultimate goal and mysteries to solve, but he has no specific urgency in his efforts. He’s hearing too many interesting stories to want to bring the process to a speedy conclusion.

The same can be said of the book itself. It doesn’t really have an overwhelming momentum to it, though individual sequences are often very exciting. There’s a level of remove, an analytical quality even to the nail-biting moments that suggests the perspective of a detached (but not entirely unmoved) observer. It’s a very intellectual, meticulous approach to very visceral material, and a big part of the appeal of the series is that counterpoint.

Another part is Taniguchi’s undeniably beautiful illustrations. He exhibits great restraint and fidelity in the way he renders people, keeping them on the unglamorous side. They look average, if robust, instead of heroic, which raises the stakes when they risk their lives. And his breathtaking vistas are a marvelous substitute for seeing these peaks in person.

I’m not really sure where The Summit of the Gods fits in the seinen universe, with its cerebral muscularity. With the possible exception of Hiroshi Hirata’s Satsuma Gishiden (Dark Horse), it’s unlike just about anything else I’ve read, even from Taniguchi. It’s just a tremendously confident work, and it’s rare to feel that quality come through so clearly, yet so modestly at the same time.

Here’s my review of the first volume.

From the stack: Kamisama Kiss vol. 1

One of the bonuses of the most recent Manga Moveable Feast was being introduced to a series I really liked (as opposed to the pleasure of talking about a series I already appreciated), Julietta Suzuki’s Karakuri Odette (Tokyopop). For more points, the feast convinced me to pick up a copy of Suzuki’s Kamisama Kiss (Viz), so now I have two new series that I enjoy. I also have a creator added to my “try automatically” list in Suzuki.

I’ve read good manga about supernatural boys sparking with human girls, and I’ve read some fairly icky manga about the same subject. Kamisama Kiss is decidedly on the good end of the spectrum; it’s endearingly familiar, but it has the same evidence of a quirky, distinct sensibility that Suzuki displayed in Karakuri Odette.

Nanami, a high-school girl, finds herself orphaned and homeless when her irresponsible father flees his gambling debts. Even in distress, she’s good hearted, and she helps a stranger she meets in the park where she’s planning to sleep. In return, he offers her shelter. Unfortunately, it turns out to be a dilapidated shrine, and the free rent is balanced by some heavy responsibilities.

One of those is riding herd over the supernatural staff, which includes a snide (but cute) fox demon named Tomoe. He dislikes Nanami and is reluctant to serve under her. Nanami finds him obnoxious, but she’s a responsible person, and she wants to fulfill her duties to the shrine (and not die at the hands of some rival demon). Disgruntled protagonists are nothing new, but Suzuki makes an important choice in her portrayal of them. She makes them equally matched.

Much as Tomoe would like to bully and deride Nanami for her human incompetence, Suzuki gives the girl an edge over the fox. He still has the advantage of his knowledge and powers, but Nanami gets just enough of the right kind of authority to hold her own. She approaches her responsibilities at the shrine differently, which Tomoe finds both irritating and intriguing. Suzuki finds small, surprising ways to indicate that their relationship may evolve further.

The art is appealing. After the appropriate restraint exhibited in Karakuri Odette, it’s nice to see Suzuki get a little goofy, even over the top at times. Her designs for the supernatural characters are great fun, particularly a visiting demonic dignitary Nanami tries to help. She’s a catfish priestess, of sorts, and Suzuki goes to town making her aristocratic, unnerving, and strangely adorable.

Kamisama Kiss is off to a very promising start. It’s got grumpy, likeable leads, a solid premise, and an endearing look to it.

From the stack: Set to Sea

After the announcement of one of my favorite annual award programs, the Great Graphic Novels for Teens, I decided it might be fun to look at all of the books in the top ten this year. Since the list is always interesting and varied, it’s less of a homework assignment than a usefully structured pleasure.

I wish I could claim some metaphorical design in my first choice, but it was made at random. There’s nothing random about Drew Weing’s Set to Sea, though, which publisher Fantagraphics describes as “part rollicking adventure, part maritime ballad told in visual rhyme.” If that last part sounds a little pretentious, don’t worry. Fantagraphics’ solicitations always sound a little pretentious, even when they’re absolutely true.

Weing’s story does have the shapeliness of a poem, and it has the careful structure of a three-act play. It follows a would-be poet as he becomes an unwilling participant in the kind of seafaring adventures he tries to set to verse. In spite of his imposing size, he’s a tentative sort, and the brutality of life at sea takes a while to penetrate. When it does, he still maintains his artist’s viewpoint, and Weing neatly persuades us that art of any sort is better with some life experience to inform it.

That may seem to be a little ironic, given that Set to Sea is Weing’s debut graphic novel. He’s an experienced creator of webcomics, though, and that’s where this book was born. Consequently, each page is a single panel, but each of those panels is so attractively detailed and evocative that the storytelling structure never feels rigid. Instead, it comes across as economical and precise while still filled with event and emotion. It’s a quick read, but it’s very satisfying, and it just invites you to revisit the story again.

You could read it online, obviously, but the physical package is very handsome and worth the investment. In dimension, it’s like a diary or sketchbook that a traveler would carry, appropriately enough. Kevin (Robot 6) Melrose listed its cover as one of the best of 2010, and he’s quite right. The book itself wound up on a number of Best of 2010 lists, including Andrew Salmond’s and Martin Steenton’s at Forbidden Planet International, Brigid Alverson’s at Robot 6, and the Vulture blog of New York Magazine, and Glen Weldon of NPR’s Monkey See counted it among his most memorable comics and graphic novels of the year.

Set to Sea offers a wonderful beginning to this little project of mine. It’s artistically successful on every front, but Weing’s substantial craftsmanship never overwhelms the simple, heartfelt story he’s telling.

Other reviews in this intermittent series:

You can nominate titles for the next Great Graphic Novel for Teen List, and you can take a look at the current batch of contenders.

 

Revisiting Kinderbook

Alexander (Manga Widget) Hoffman mentioned in a comment that one of the obstacles to the release of Kan Takahama’s Awabi (Fanfare/Ponent Mon) is the relatively weak sales of Takahama’s Kinderbook. This is unfortunate, partly for the resulting delay of Awabi, but mostly because Kinderbook is a really, really good collection of short stories from a very intriguing creator.

I thought it would be a good reason to revisit my very old Flipped column on the title, which ran at Comic World News in December of 2005.

Take Kan Takahama’s Kinderbook, a sublime collection of short stories about love, sex, aging, connection, and loss. More specifically, look at the story that opens the volume, “Women Who Survive.”

In it, an elderly woman has decided to retire to the country. She’s handing over management of her art gallery to her son-in-law and is cheerfully contemplating a future of drawing, decline, and death. Blunt and crusty, the woman also possesses an understated generosity of spirit. She moves through her day meeting with one of the artists who exhibits at her gallery, a young student, and her daughter’s family. Each exchange is filled with casually revealing moments, drawing the reader further into the woman’s world and giving a sense of the magnitude of her decision.

Visually, the story has elegance, precision, and warmth. Takahama’s rendering of her central figure is both unflinching in its portrayal of the marks and lines of age and radiant in the happiness and humor that enliven the woman’s countenance. Snippets of overheard conversation provide backdrop and counterpoint, and the visual focus wanders, as if you’re seeing the world out of the corner of the old woman’s eye.

Then, just when the reader expects a gentle closure, Takahama overturns things with a blissful surprise. In spite of her careful plans for its remainder, life is not quite done with the protagonist. It’s tart, ironic, and heartwarming at the same time, and you can’t help but marvel at Takahama’s mastery of tone and bask in the pleasure of a manga-ka at the peak of her powers.

Then, if you’re like me, you read the biography in the back flap and learn that the exquisite “Women Who Survive” was Takahama’s debut story. Starting from that position of strength, you can’t help but wonder if Takahama can pull off that kind of gemlike storytelling again. She does, over and over, until you reach the end of Kinderbook and are left hungry for more.

Honestly, if a collection had only one story as good as “Women Who Survive,” it would be well worth the cost. But Kinderbook is filled with distinctly wonderful stories, from the ironic bite of the title story to the lyrical sensuality of “Red Candles, Futile Love,” to the gentle humor of “Minanogawa Blues.”

Rereading the book is always a pleasure, as it reminds you of the range of characters living inside of Takahama’s head. She has a particular facility with worldly but not yet mature young women, demonstrated in stories “Kinderbook: A Picture Story for Melancholic Girls” and “Highway, Motel, Skyline.” The latter features graduation day at a girls’ school, and the milestone generates some wonderfully frank, cynical conversation. These young women aren’t cheerfully imagining careers or romance; they’re focused on an earthier kind of freedom – the parties, the opportunity to ditch boyfriend baggage, a new environment full of the possibilities of the moment.

In a bleaker vein, there’s “Over There, Beautiful Binary Suns,” exploring a problematic, emotionally unbalanced sexual affair. Takahama is unsparing in just about every way in this piece, from the clumsy, almost embarrassingly intense seaside tryst to the melodramatic exchange that narrates it to the undeniable vein of ridicule and role play that inform the whole piece. She’s both distanced herself from the material and chosen to present it with uncommon frankness, and the results are awkward and amazing. I love stories that balance seemingly oppositional tonal elements, and this is a fine example.

All of these stories came from Seirindo’s legendary Garo magazine, which did a nice job of overturning my expectations of the material from that anthology. Those were really more biases and assumptions, to be honest, and having seen the range of material in Top Shelf’s AX collection reminded me that “experimental” or “independent” need not always mean “gritty” or “edgy.” Those terms can also refer to graceful works that still manage to be sharp.

I don’t really have any illusions about how much of a difference I can make in sales of a book that’s been out for over a decade, and I recognize the distribution difficulties that can make Fanfare’s books hard to find, but I hope you’ll reconsider Kinderbook if you haven’t already read it. And if you have written about it, please send me a link so I can add it to this post.

From the stack: The Story of Saiunkoku vol. 1

It’s been a while since I felt that a comic was actively flirting with me. There are certainly plenty that I’ve liked, but most of them have stopped somewhere short of actively… well… luring me with just about every quality they possess.

I admit that I initially judged The Story of Saiunkoku (Viz), adapted by Kairi Yura from Sai Yukino’s novels, on a surface level. The cover is bland, and I’m drawn more by weird compositions than pretty faces of people in elaborate costumes. But when Kate Dacey noted that the book “makes [her] feel thirteen years old again” in a good way, I had to reconsider.

While reading the first volume of The Story of Saiunkoku, it bought me drinks from across the bar. It sent me funny and thoughtful text messages. It put its best foot forward, and it became more and more attractive as the encounter progressed. We’re dating now, and I hope you can be happy for us.

I should state up front that there’s almost no way I could resist a comic that features a smart, spirited heroine, a hot, gay emperor, lavish costumes and appointments, and grumpy old men scheming in the background. That comic would have to be actively awful for me not to be at least a little drawn to it, even if I knew the relationship would be… well… conflicted. But The Story of Saiunkoku is miles and miles from actively awful. To channel my thirteen-year-old self, it’s really dreamy.

The Story of Saiunkoku is a period piece about the imperial court of Saiunkoku. It follows a penniless but diligent young noblewoman named Shurei Hong, who enters into the service of the nation’s unmotivated, mildly scandalous young emperor as his consort. Up to this point, Shurei had been scrambling to keep body and soul together, teaching and taking odd jobs to put food on the table of her crumbling family manor. She’d always hoped to enter civil service to help her struggling country, but the men-only strictures of that career blocked her ambition. Now, she can use her considerable intelligence and work ethic to better the country right from the top.

Shurei isn’t just a goody-two-shoes optimist. Yura and Yukino make it clear from the outset that their heroine has a temper and a sharp tongue. In spite of her high status, she isn’t a delicate, sheltered lady. She’s known real deprivation and anxiety, and, when she talks about poverty, she’s not talking about the genteel, abstract variety. Immersion into the rarefied air of the imperial court doesn’t eliminate her instinct to scrimp, the constant rattle of the abacus in her head that tallies how much things cost and what they’re worth. But she isn’t judgmental about it; she isn’t averse to comfort or elegance, just more cognizant of its price tag than those around her.

The emperor she’s meant to serve, Ryuki, is agreed to be a disappointment on every level. He has no interest in governance, and he’d rather bed men, so there isn’t even a chance of him creating a more malleable, promising heir. He won’t even interact with Shurei or his other advisors initially, and it’s only Shurei’s unassuming charm (slyly applied) that leads him to engage with his responsibilities.

This is the point where The Story of Saiunkoku really kicks in, when we see what kind of person the emperor seems to be and glimpses of what kind of person he may actually become. As one would assume, there’s more than meets the eye to him, but the ambiguity remains, and his motivations and ambitions are still deliciously unclear. And Ryuki’s façade is a treat – handsome, lazy, dim, selfish, and more than a little weird. While the glimpses of his inner depths that the creators provide are welcome, his public face is quirky and intriguing in its own right. One of the smartest things a storyteller can do is to create natural, temperamental conflict between protagonists, and the similarities and differences between Shurei and Ryuki are promising in the ways they may evolve and comfortingly familiar in their initial highs and lows.

Also comforting are Yura’s illustrations. Her detailed renderings of court life are appropriately sumptuous, and her page compositions are often very lovely. I also like her knack for facial expressions; she conveys a fine range of emotions in close-up, and her faces can be very funny without seeming rubbery. Yura does lapse into a fairly common failing found in stories that feature a number of attractive men; some of the character designs can be a little repetitive, which can lead to some confusing moments. Overall, though, her drawings are heartfelt eye candy.

It may seem weird, but I find myself comparing The Story of Saiunkoku to Hiroshi Hitara’s Satsuma Gishiden (Dark Horse). That gorgeously violent drama also frames its primary narrative aims in a clearly defined social context that’s concerned with issues of governance, justice, and class. While Yura and Yukino obviously have gentler priorities, the cultural context elevates those intentions in the same way they do for Hitara’s muscular hack-and-slash. Absorbing characters and a well-crafted plot are important, but placing those elements in a world that lives and breathes on its own is a tremendous asset.

And Saiunkoku’s royal court does live and breathe, with its factions and fashions and secrets. Most of all, it breathes thanks to its cast of passionate, distinct characters and the ways they hope to better their lives and their world. I’m hopelessly smitten. I admit it.

(The manga adaptation of The Story of Saiunkoku is running in Kadokawa Shoten’s Monthly Asuka. I’m not sure how many light novels are in Yukino’s series, and they haven’t been published in English, to my knowledge. The first season of the anime adaptation is available from Funimation.)

From the stack: Arisa vol. 1

I wasn’t particularly kind to the work of Natsumi Ando the other day. While I don’t retract anything I said about Wild @ Heart (Del Rey), I’m happy to be able to express a different opinion about Ando’s Arisa. The first volume introduces a tense, observant mystery, and I don’t think I’ve ever seen Ando’s art look better.

Much as I love shôjo that traffics in comedy, romance, and fantasy, I have a weakness for detective fiction, particularly when it features an amateur sleuth. In Arisa, a young girl investigates the attempted suicide of her twin sister by assuming her identity, and she quickly finds that her twin’s seemingly perfect life had some decidedly dark undertones.

Spunky tomboy Tsubasa and demure princess Arisa have been separated for years by their parents’ divorce. They’ve kept in touch through letters, and they arrange a secret meeting to catch up in person. Tsubasa, whose quick temper and loose tongue have limited her social circle, admires Arisa’s femininity and popularity. Arisa gives Tsubasa the chance to live her perfect life for a day – class president, tons of friends, cute boyfriend, the works. Arisa is brokenhearted when Tsubasa doesn’t see through the façade, and Tsubasa is devastated when Arisa tries to end her own life.

Tsubasa decides to continue the impersonation to try and find out what could have driven Arisa to this desperate act. She begins to unravel the creepy secrets of Arisa’s seemingly cheerful, friendly class, putting herself in danger but charging forward because it’s the right thing to do. The students’ secrets are genuinely unnerving, but Tsubasa seems up to the challenge of deciphering them. She faces real danger, even in the seemingly benign school setting, but she’s tough and a quick thinker.

The script has the kind of darkness and ambition that I found lacking in Wild @ Heart, really digging into the ways that kids can have dark sides but finding a fresh, contemporary take on the subject. Better still, Ando’s illustrations are stripped down for the occasion. If your experience with her drawing is limited to Kitchen Princess, you might be surprised that Arisa is by the same artist. Character design is sleeker and less aggressively endearing. The angles in the page compositions are sharper and more challenging. Even the application of screen tone, while still lavish, is more targeted and restrained in terms of choices.

It’s always nice to see a creator stretch her muscles and try something different, and it’s even better to see her succeed in the attempt. Arisa really seems like a great coalescence of Ando’s evident raw talent into something stronger and more balanced, and the fact that it’s a promising, emotionally complex mystery is a welcome bonus. I’m eager to see what happens next.

(These comments are based on a review copy provided by the publisher. Del Rey released the first volume in 2010, and Kodansha will pick up the series in May of this year. It’s currently running in Kodansha’s Nakayoshi.)

From the stack: Sand Chronicles vols. 9 and 10

If Hinako Ashihara had contented herself with the conclusion of the main story of Sand Chronicles (Viz) in the eighth volume, I don’t think most fans of the series could have reasonably complained. We’ve seen our heroine, Ann Uekusa, grow from pre-teen to woman, through a stormy adolescence packed with setbacks, disappointments, and rewarding steps forward toward maturity. Ann’s is a fully realized character arc, one of the most complete you’re likely to find in comics.

I’m a bit of a glutton, and I’m a sucker for side stories, so I was thrilled to learn that there were two more volumes of material, checking in with supporting characters and giving readers a look at Ann’s life after “happily ever after.”

In the ninth volume, Ashihara gives us a glimpse into the troubled adolescence of Ann’s mother, whose beauty and gentleness make her the object of jealousy and the subject of rumor in her very small town. As tricky as the core conceit of the story can be – she’s too pretty and fragile for this world – Ashihara grounds it with surprising skill. It highlights the underlying emotional brutality that bubbles up in Ashihara’s work, and while it doesn’t fully excuse Ann’s mother’s later choices, it does give those choices additional context.

The second half is given to a chance encounter between Ann’s friend and rival, Shika, and one of Ann’s exes as they build lives for themselves in New York City. Given the tendency of some shôjo mangaka to exile the ostensible bad girl to a faraway land where she can build a new and better life – you generally see her in a panel, reading a letter from the heroine, who has graciously forgiven her – it’s nice to see that new life in detail. It’s a generous impulse, and it results in a sweet, redemptive encounter for the characters involved.

The tenth volume returns us to our heroine, Ann, and her true love. I’m reluctant to go into too much detail, since who that true love turns out to be is a significant plot point through the series, but the volume-length story shows us the satisfying adult relationship that evolved from turbulent, youthful love. We see Ann’s partner adapt to adult responsibilities, and we see her as a supportive, functioning person, which is a lovely gift to longtime readers.

Aside from being gracefully written and beautifully drawn, these volumes repay patience and investment that resulted not from flash but from sincerity and craft. It’s like a sumptuous brunch the morning after the wedding of a couple you rooted for but were never quite certain would make it to “I do.” They’re essential reading for fans of Sand Chronicles, and they’re additional inducement to read the series from beginning to end if you haven’t already.

Upcoming 1/19/2011

One of the common complaints about shônen manga centers on the set pieces, particularly lengthy battle sequences where the hero demonstrates his resolve for the better part of a volume. This can be a fair criticism, especially when these long story beats don’t really reveal anything new about characters or advance the plot. I mention this objection because the second book of Mitsuru Adachi’s Cross Game (Viz) has shipped, and, while most of the two volumes collected there are about a single baseball game, it’s the opposite of a long and pointless set piece.

Adachi did the hard work of assembling a totally winning cast in the first volume. He’s also a wonderfully economical creator. By that, I don’t mean that he moves with unnecessary speed; what I’m saying is that he makes best use of his pages. So while a single baseball game can take a volume and a half, that single game is packed with humor, evolving relationships, growth, and, I say this as someone who could not be forced to watch an actual baseball game, excitement. The volume reads like the wind, but it’s fully satisfying, and the pacing is terrifically quirky.

For bonus points, Adachi takes pains to expand on the character of Aoba. She was already likable as the most clear-eyed skeptic when it comes to series protagonist Ko Kitamura. This time, she gets to demonstrate her considerable smarts, providing running commentary on the game while grudgingly realizing that her opinion of Ko may have to evolve. She’s no less formidable for that attitude adjustment, which is great.

It’s just a terrific comic. Adachi does every single thing right in creating a splendid, accessible entertainment that displays both sturdy craftsmanship and singular style.

So that’s a little more on my pick of last week, and here’s my pick of this week. It’s a slow one.

MMF: Karakuri Odette vols. 1-3

The genre of stories about robots who want to learn what it is to be human is large, so it’s only reasonable that I would have a spectrum of reactions to its various examples. I’ve read exactly as much of Osamu Tezuka’s Astro Boy (Dark Horse) as I feel like I need to read, in spite of the fact that it’s by Tezuka. Naoki Urasawa’s revamp of Astro Boy and his robot associates in Pluto (Viz) was a pleasure to read from beginning to end, in spite of my general aversion to dark retellings of more innocent properties.

The Vision was always one of my favorite members of the Avengers (Marvel), but I always found the Justice League’s Red Tornado (DC) to be kind of ridiculous and whiny. I was pleasantly surprised by the gentle intelligence of Yuu Asami’s A.I. Revolution (Go! Comi), or at least what circumstances allowed me to read of it, but I could barely manage to sit through Steven Spielberg’s A.I. I’ve never been able to finish either CLAMP’S Chobits (Dark Horse) or Yuu Watase’s Absolute Boyfriend (Viz), since “built to love you” stories make me a little queasy.

To make a long story short, the genre isn’t a slam dunk for me like some others are. Julietta Suzuki’s Karakuri Odette (Tokyopop), the subject of the current Manga Moveable Feast being hosted by Anna at Manga Report, lands comfortably in the pro column of this kind of tale. It’s gentle, smart, and funny. I’ve read the first three volumes, and I’ll certainly read the rest.

It begins with Odette, a highly lifelike robot, telling her creator that she’d like to go to school like humans do. There isn’t anything mawkish or aspirational about her decision, and her rather blank bluntness is instantly winning. She never declares that she wants to be a real girl, and she doesn’t really make much of an effort to pass as one. Odette isn’t about pretense; she’s more focused on gaining experience and understanding, which is a promising starting point.

Her athletic prettiness works in her favor as a character. She’s not some robot-girl bombshell, looking instead like an averagely attractive teen-ager. It negates the possibility that she’s a grosser kind of toy, cutting off some of the more unsavory possibilities of this kind of story. You can be reasonably certain that she was created in the pursuit of a scientific exercise rather than to fit the maid’s costume, if that makes sense. And she’s perfectly capable of defending herself; she’s an innocent, but she’s unlikely to ever be a victim.

With an engaging protagonist in place, Suzuki surrounds Odette with interesting, in-scale people. The professor who made her is generally benevolent though not fully parental in his relationship with Odette. Her classmates ostensibly don’t know that she’s a robot, but they certainly know she’s different from the average student, and their general reaction is to find things that they like about her differences rather than viewing her as an object of pity or ridicule. They’re willing teachers, even if they don’t realize that’s what they’re doing.

Without knowing she’s doing it, Odette sets off a sort of mutating romantic geometry. Her frail best friend, Yoko, likes a boy who seems to kind of like her in return, but Yoko is admired by bad-boy Asao. He forms a brotherly relationship with Odette, whose blanket approval of and interest in Asao cause people to question their assessments of his character. Other characters phase in and out of the romantic undercurrents without Odette ever really realizing what’s going on, though she’s trying. (A sweet recurring joke involves people trying to explain the difference between liking someone and liking someone.)

None of the specific plot developments are very novel or surprising. If you’re at all familiar with robot-in-school or just plain innocent-abroad stories, you’ll be able to see what’s coming with a good degree of reliability. Suzuki distinguishes her version through style and tone, tending to find the just-right balance of funny and thoughtful, handling her characters with consistency and compassion and looking at their circumstances with straightforward warmth. I was quite surprised that Karakuri Odette was Suzuki’s first ongoing series, since her writing is so restrained and self-assured.

I think the art actually does reflect someone in the early stages of a career, though. The best parts tend to involve faces, particularly Odette’s coolly curious expressions. Suzuki seems more at ease with stillness than movement, though. On the plus side, it seems like a distinct and interesting style is in the process of cohering as the series progresses. I’m very curious to see Suzuki’s later works to watch that process continue.

And I’m definitely eager to read the last half of Karakuri Odette, which runs a total of six volumes. It’s not ambitious or innovative, but it’s got the kind of gentle, quirky likability that’s always a pleasure to experience. Suzuki has an engaging, slightly off-kilter sensibility that helps make the predictable become winning.