Quick comic comments: Fourths

Not long ago, I posted a list of my favorite comics created by women. Not long after that, an Amazon shipment showed up containing fourth volumes of two series that could be added to the list if they keep building on their strengths.

The first is Marley’s Dokebi Bride (Netcomics), which neatly invests magic-girl storytelling with shockingly raw adolescent angst. For those of you who haven’t been following the series, it’s about Sunbi, granddaughter of a village shaman who is forced to move to Seoul after her grandmother’s death. Sunbi has inherited the maternal line’s ability to interact with spirits, but she’s untrained in the responsibilities and dangers of a shaman’s existence. Between the abilities she neither wants nor understands and a reintroduction to a father she barely remembers (not to mention his new wife and stepdaughter), Sunbi’s adjustment to her new circumstances is going fairly poorly, to say the least.

Sunbi doesn’t want to acclimate to either the supernatural or the everyday. What little mastery she’s achieved of her shamanistic heritage is used to keep people at a distance, no matter how benevolent their intentions may be. (And it’s to Marley’s credit that characters like the stepmother aren’t one-dimensional obstacles; she recognizes that negative reactions to her brittle heroine are natural, even reasonable.) But the sense that Sunbi must reconcile the disparate elements of her life is pervasive. She’s at a dangerous crossroads, and watching her navigate the territory is very compelling.

Then there’s Fuyumi Soryo’s ES (Del Rey), which combines a character-driven sensibility with science-fiction suspense. Brilliant but socially awkward Dr. Mine Kujyou has found herself in the middle of a cold war between two mysterious, powerful creatures. Isaac and Akiba are the results of genetic engineering, invested with chilling psychic powers and nothing resembling conventional morality. Akiba takes a benignly curious view of humanity, for the most part, but Isaac views them with a sociopath’s disinterest, playing brutal games that accentuate (and punish) the uglier aspects of human nature.

As the fourth volume begins, Akiba has recognized the threat Isaac poses, though their shared origins leave him ambivalent. Kujyou is out of her depth, both scientifically and interpersonally, but her efforts to gain understanding on both fronts are compelling to watch. And Isaac’s hostility towards humanity is almost understandable, given the cruelty of the circumstances of his creation. Soryo carefully explores the triangle that they form, probing the emotional and philosophical questions it poses.

Pleasant diversions

I love Joann Sfar’s solo comics – The Rabbi’s Cat (Pantheon), Klezmer: Tales of the Wild East, Vampire Loves (First Second). The Professor’s Daughter provides an appealing introduction to his collaborative work. Emmanuel Guibert illustrates Sfar’s grumpy, fanciful script with elegant watercolors that are both lively and lovely.

In the book, a pair of unlikely lovers (a less-proper-than-she-seems Victorian maiden and a 3,000-year-old royal mummy) struggle to keep their romance alive as forces conspire to drive them apart. If Sfar never lets seriousness of subject matter overwhelm his comedic instincts in books like Klezmer, he’s also too crusty to let the diverting fluff of The Professor’s Daughter prevent him from dosing the story with a thread of fatalism either. Guibert’s watercolors, which range from sweet and swirly to cheerfully antic, suit the script while providing just the right notes of counterpoint.

In other words, all of the pieces fit, but they do so in slightly unexpected ways. The Professor’s Daughter doesn’t offer the depth of pleasure of some of Sfar’s other works, but as imaginative trifles go, it’s tough to beat.

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Christian Slade’s Korgi (Top Shelf) reads a bit to me like a gorgeous, polished sketch book. Without words, Slade tracks the misadventures of a cute, woodland sprite and her full-on adorable canine companion, a helpful but excessively inquisitive young korgi named Sprout. Slade’s sketches are richly detailed and tremendously effective in conveying the simple story. If I were a kid, I’d probably immediately set about scripting it, and if I were a teacher, I’d be sorely tempted to turn it into a class project.

Since I’m neither, I occasionally found myself wishing that the tightly paneled illustrations had a little more room to breathe. There’s something about Slade’s style that makes me want to see it float in a bit of white space. Slade’s so adept at creating a lush fantasy landscape that I wanted more of a storybook presentation.

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Bisco Hatori’s Millennium Snow (Viz – Shojo Beat) is one of the more easygoing comics about mortality that you’re likely to find. Chronically, probably terminally ill Chiyuki is trying to make the most of whatever is left of her tenuous existence. She finds diversion aplenty when she meets moody vampire Toya, who’s averse to drinking blood and unwilling to select a human partner to provide sustenance for a thousand years.

There isn’t a whisper of predation in Hatori’s approach to vampirism, which lies squarely in the land of the parasitic-romantic, depending on how you view it. Toya doesn’t want to subject an innocent to centuries as a food source. Chiyuki, entirely aside from not wanting to die young, doesn’t want Toya to have to spend his long, long life alone and unfulfilled. She likes him and says so; he likes her and doesn’t. It’s not the most novel of conundrums, but Hatori’s sincerity and quirky charms as a storyteller sell it.

The dying young person as inspirational life force usually results in the worst kind of sickly sentimentality, but Hatori manages to pull even that old saw off. There’s no treacle to Chiyuki’s optimism, and she’s funny and brave enough to carry the weight of the story on her own. She’s a winning combination of pragmatism and romantic fantasies, setting the tone for an endearing story that strikes a nice balance of light and dark.

(Review based on a complimentary copy provided by Viz.)

Addictive properties

I spent most of Sunday tidying up my completely disordered stacks of comics, which actually required the purchase and assembly of cheap shelving units. Sensible people would use this experience as an incentive to dedicate themselves to moderation, and it might ultimately have that effect. But in the short-term, it only prompted me to bask in the crack.

Death Note Vol. 11: Maybe it’s the release frequency that causes this, but I always feel a little weary when I hand a new volume over to the cashier, as if I expect that this will be the installment where the series wears out its welcome. That weariness persists until I actually read it and become immersed in Tsugumi Ohba’s microscopically detailed plotting and Takeshi Obata’s amazing illustrations. Oddly enough, the weariness resumes shortly after I finish reading the most recent volume, and its sources are a mystery to me. Plot twist overdose, maybe?

Fruits Basket Vol. 16: I find that I’m becoming increasingly impatient with the fluffy comedy sequences in this title, and I wonder what that says about me, because my impatience is driven by a thorough addiction to Natsuki Takaya’s transcendent ability to heap misery upon her cast. I don’t care about the stupid student council and their quirky high jinks. They get in the way of the profound emotional suffering! (When I was in middle school, my class did a big project on illegal drugs, and I really didn’t understand the appeal of depressants. I do now.)

Fullmetal Alchemist Vol. 12: Last week, I was griping about the somewhat baffling, excessively enunciated mythology of Shakugan no Shana. Reading this volume of FMA reminded me that Hiromu Arakawa as achieved a kind of Platonic ideal of mapping out a fantasy landscape without derailing plot momentum or character development. She’s got a remarkably steady and generous hand with the elements essential to fantasy adventures, blending drama, comedy, suspense, horror and richly imaginative ideas as she propels things forward.

Quick comic comments: Thirds

After reading the third volume of Yû Watase’s Absolute Boyfriend (Viz – Shojo Beat), I think I’m done with this series. The love triangle that drives the story fails to make me care about any of the potential outcomes, mostly because Watase hasn’t convinced me that Night is an actual character. I’m not all that interested in the characters that aren’t custom-made love robots either. Even fluffy romantic comedies need some emotional suspense.

There’s also something creepy about supporting characters trying to stage the heroine’s first sexual experience for commercial purposes.

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On the other hand, Meca Tanaka’s Omukae Desu (CMX) invests pleasant, episodic diversion with some very appealing romantic tension with its third volume. Without sacrificing any of the appeal of the ghost-of-the-chapter structure of the stories, Tanaka is gradually adding more layers to the characterizations of her core cast.

I liked the book’s quartet of afterlife travel agents to begin with, so it’s very rewarding to see more shadings emerge. It gives their interactions more purpose and weight. The extra effort is also spilling over into the guest ghosts; the unfinished business that’s keeping them tethered to their old lives is more affecting because it’s more resonant for the people trying to help them move on.

Tanaka’s illustrations are becoming progressively more polished as the series moves along as well. I liked the loose, scratchy quality of the early chapters, and there’s still some of that in evidence, but it’s used more specifically for comic effect. It creates nice visual balance.

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And back on the subject of omake, both Tanaka and Watase cover the usual territory – overwork, side projects, and fan appreciation. The difference is that Tanaka seems to take a light, self-deprecating approach while Watase… Seriously, what’s going on with Watase? Sometimes they sound like messages from a political prisoner smuggled out of a manga sweatshop by an international aid agency.

Quick comic comments: CMX's dead girls

I’m not what you’d call a big fan of vampire fiction, though there are certainly individual examples that I’ve enjoyed (Buffy, Fright Night, and, to my shame, The Lost Boys). What always interests me most is what bits and pieces of vampire mythos the creators will adopt or abandon to serve their narrative purposes.

That’s part of the fun of Chika Shiomi’s Canon (CMX). Shiomi has her own take on essential elements of the bloodsucking undead – the necessity of feeding, the effectiveness of religious iconography as a repellent, reversibility of turning, and so on – and her choices make sense for her storytelling ends.

Beyond the relative mechanics of vampirism on display, Canon’s titular heroine is an intriguing addition to the legion of vampires with a conscience. Sickly and sheltered in life, her traumatic conversion (which featured the death of 39… that’s 39… beloved classmates) has toughened her up without eliminating her essentially compassionate nature.

She’s on a mission to find and stop the vampire who turned her and used her class as a buffet, and she runs into various denizens of the vampire community in her quest for justice. Some share her aims, and others object to her existence on principle. (They favor vampires who are born to those who are made.) Perils come at Canon from every direction, which is always a promising starting point for a manga series.

Canon does bear a striking physical resemblance to another Shiomi heroine, Aria from Go! Comi’s Night of the Beasts. Though they look alike and both have names derived from music theory, their personalities are entirely distinct. Shiomi seems to have a knack for creating interesting and independent female protagonists.

(Review based on a preview copy provided by the publisher.)

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While writing about the offerings in a recent volume of Previews, I think I had mentioned that the premise for Keiko Yamada’s Go Go Heaven!! (CMX) – “Smitten by the newly deceased [Shirayuki], the Prince [of Hell] grants Shirayuki 49 days to relive her life and resolve any unfinished business.” – sounded interesting. Unfortunately, the manga itself doesn’t live up to the bare-bones description.

Based on the first volume, it seems as though Shirayuki’s extra lifespan will be devoted to a series of purportedly comic humiliations visited upon her by the insufferably bratty Prince and his stereotypical entourage of beautiful boys. If Shirayuki had any gumption in the face of adversity, it might be more bearable. She does have one or two transcendent moments of perfectly understandable outrage, but her reactions are mostly restricted to bafflement and weeping, neither of which generated a great deal of sympathy or even its sickly cousin, pity.

I’ve liked what I’ve browsed of Yamada’s Vs. (also from CMX), but I’ll have to pass on Go Go Heaven!!

(Review based on a preview copy provided by the publisher.)

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I’m a bit disappointed by how much I liked the first volume of Toru Fujieda’s Oyayubihime Infinity (CMX), as I really don’t relish the prospect of typing “Oyayubihime” every time I write about it. I’m also not charitably inclined towards reincarnation romance. Some might cotton to the idea of destined love spanning the centuries, but I find it a little stifling. (What’s the point of reincarnation if you keep running into the same people over and over again?)

Still, I was completely charmed by the characters in this quirky comedy. The fact that surly heroine Kanoko gives a skeptical stink-eye to destined love made me an instant fan, but her flaky, needy suitor Tsubame won me over as well. And Fujieda strongly suggests that pacts made by past-life predecessors may not entirely determine the course of their contemporary incarnations.

Quick comic comments

Welcome to Tranquility #1 (DC – Wildstorm): The premise for this series sounds a bit like an arc from Kurt Busiek’s Astro City, which is never a bad starting point for a look at the margins of a super-hero culture. Writer Gail Simone has set a murder mystery in a retirement community for “maxis,” powerful heroes and villains living together in relative peace during their twilight years.

Being a person of intelligence and sensitivity, Simone largely resists the urge to ridicule the citizenry’s mental and physical decline. Being a writer who thoroughly explores the scenario at hand, she can hardly ignore it. It’s a tricky balance to strike, but I think she does a nice job. Not everyone ages into an AARP commercial, and when people start with the kind of faculties possessed by the citizens of Tranquility, the results can be kind of frightening when they start to lose them.

Simone tells the story through the eyes of someone in her prime, Tranquility Sheriff Lindo. The character has her own tricky balancing act to pull off. She’s protective of the citizenry in several ways – she’s responsible for safety and order, which can require taking a hard line, but she’s also sensitive to their dignity and respectful of their accomplishments. It’s the sandwich generation conundrum through the eyes of law enforcement, and her handling of the conflicting demands makes Lindo immediately sympathetic.

The down side of having such a well-developed protagonist is that there perhaps isn’t enough time to take full advantage of the setting. As Lindo grudgingly baby-sits some visiting reporters, readers get glimpses of Tranquility and some of the people who live there, but the supporting cast can pass by in a bit of a blur. Introducing marginal characters in strong, specific ways is generally one of Simone’s strengths as a writer, and she succeeds more often than she fails, but the crowd can get a bit daunting.

It seems to overwhelm artist Neil Googe as well. Tranquility itself looks appealingly Rockwellian, but character design can be iffy. Googe is better at rendering action and motion than acting and emotion, so Simone’s script isn’t served as thoroughly as it could be.

But the book has definite potential. I like the underlying premise, and I’m a sucker for a murder mystery, so I’ll stick around and see where it leads.

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Crossing Midnight #1 (DC – Vertigo): This is another series off to an intriguing if not completely satisfying start. Writer Mike Carey introduces readers to twins Toshi and Kai, born and raised in contemporary Nagasaki. Their thoroughly modern parents indulge their paternal grandmother, a survivor of the atomic bomb who insists they offer a prayer to the family shrine during the pregnancy. What harm could it do?

Mom and Dad would have been better off sticking to their principles, as the act of appeasement has unexpected, decidedly unpleasant consequences. Toshi, the younger of the twins, evaded the eye of the sonogram and surprised her parents with her arrival. The surprises continue as she finds she’s immune to physical injury. Carey takes an interesting direction with Toshi’s emotional reaction to her “gift” and does a nice job illustrating its impact on the family dynamic.

The story is nicely structured, but there’s an underlying detachment to Carey’s writing. The events of Crossing Midnight are never quite as urgent or intense as I think they should be. The book feels at times more like an artfully rendered case study than an organic story, more impersonally observational than visceral. (As an example, I generally hate the device Carey uses to establish the extremity of the menace Toshi and Kai face, but it just kind of rolls past here.)

I do like Jim Fern’s pencils, which are detailed and precise. It’s clean, clear rendering with some nice flourishes of imagination, and Fern’s work gets solid support from inker Rob Hunter and colorist José Villarrubia.

In the end, though, Crossing Midnight is kind of chilly, which keeps it from being very chilling.

(This review is based on a complimentary copy provided by the publisher.)

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Hero Squared #4 (Boom! Studios): I’m starting to wonder if Keith Giffen and J.M. DeMatteis aren’t intentionally embodying the indie-spandex divide in their appealing super-hero parody. Sure, Captain Valor is a morally monochromatic Superman archetype, but I’m finally picking up that Milo is just as much of a pastiche of the common stereotype of the artcomix protagonist, so neatly summarized by Shaenon Garrity.

It’s probably taken me much longer to realize this than it should have, but it tickles me to think that Hero Squared is offering equal-opportunity mockery.

Quick comic comments: Oni previews

An Oni Press preview pack came in the mail the other day, and there’s lots of interesting stuff that should appeal to a variety of tastes.

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In The Damned, writer Cullen Bunn and artist Brian Hurtt have concocted a slick fusion of gangster drama and supernatural horror. Prohibition-era gangsters answer to demonic dons, and a shaky peace treaty among three of the leading families is about to go up in smoke. A key player in the alliance has disappeared, and Big Al Aligheri puts down-on-his-luck Eddie on the case.

Of course, he has to resurrect Eddie first. Eddie’s run of bad luck is a little more extreme than average. Thanks to a curse, he can’t really die, though there’s no shortage of people who want to put that curse to the test.

What follows structurally is a fairly standard tour of lowlifes – hit men, sub-bosses, molls, and hookers – with the occasional demon thrown in for variety. The demons fit right in, and Bunn and Hurtt are actually rather cautious in the way they embroider the mob story with supernatural elements. Given the similarity of motive among mobsters and devils (profiting off of people’s baser instincts and weaknesses), the fusion is a natural one.

Bunn has a good ear for the tough-guy vernacular of his cast. The construction of the story is solid, and there are some nice twists in the 48-page first issue. Hurtt’s illustrations hit the right notes along the way.

I’ll never be a fan of mob drama. Watching horrible people do horrible things for profit isn’t ever going to be my cup of tea. But the suggestion in The Damned that the devil is literally making them do it helps things go down easier.

(The Damned comes to comic shops Oct. 18. A 23-page preview is up at Oni’s web site. According to Bunn, the book is initially planned as a five-issue mini-series with the possibility of a subsequent ongoing, depending on reader response.)

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I picked up the first issue of Local when it came out, and while I was intrigued by the idea behind it, the actual comic seemed a little slight to read in individual chapters. Brian Wood’s script was fluid, and Ryan Kelly’s art was appealing, but as a comic, it didn’t seem like quite enough.

The sixth issue doesn’t do anything to change my opinion, but it doesn’t diminish my level of interest in a potential collection either. I’m a sucker for graphic novels with a strong sense of place, and Local certainly has that.

But wow, is the lead character tough to like. In the two issues I’ve read, the pattern seems to be that Megan comes to a new city, makes bad choices, and leaves when she’s alienated enough of the people around her to make staying intolerable. That’s kind of a tough sell for me, though Kelly’s detailed and evocative art goes provides plenty of diversion.

(Local 6 comes out this week. You can find out a lot more about the title at its blog.)

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I didn’t need a preview to be excited about the third installment of Scott Chantler’s period adventure, Northwest Passage. For those who haven’t been following along, the book is set in colonial Canada with competing forces trying to chart the future and secure the trade of Rupert’s Land. A small band of colonists and explorers is struggling to reclaim their fort from ruthless invaders.

Chantler packs the book with action, and he layers it with plenty of interpersonal conflicts. Everyone in the large cast of characters gets a moment to shine as the tension builds. Twists and turns pile up without ever derailing the story. And Chantler’s art is as snappy and stylish as ever. All of the elements come together to make a tremendously entertaining comic.

But Chantler also leaves enough plot points unresolved to promise equally entertaining sequels. The story that concludes is satisfying in its own right, but it’s definitely left me wanting to see more of these characters and their world.

(The third volume should be out soon, though I can’t find a precise date. I hope Oni puts together an attractive omnibus edition of this, because I think librarians would go nuts for it.)

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Okay, maybe those weren’t exactly quick comments, were they?