There aren’t very many debuts in the November 2009 Previews catalog, but there are plenty of new volumes of excellent ongoing series. Let’s start with the new arrivals, though:
Dark Horse releases Okimono Kimoni, written and illustrated by Mokona with assistance from the rest of CLAMP. “a fun and lavishly illustrated book full of drawings and illustrations, interviews (including an interview with Ami of the J-pop duo Puffy AmiYumi!), and even short manga stories from the CLAMP artists.” So that’s your “eye-popping-ly pretty” alert for the month. (Page 43.)
I like Greek Mythology, and I thought George O’Connor’s Journey Into Mohawk Country had a lot of strong points. So I’ll definitely give O’Connor’s Olympians Volume 1: Zeus, King of the Gods (First Second) a look. “In OLYMPIANS, O’Connor draws from primary documents to reconstruct and retell classic Greek myths. But these stories aren’t sedate, scholarly works. They’re action-packed, fast-paced, high-drama adventures, with monsters, romance, and not a few huge explosions.” (Page 232.)
Alice in the Country of Hearts (Tokyopop), written by QuinRose and illustrated by Hoshino Soumei (Tokyopop) is triggering my “weird but crack-y” sensors: “Alice, who has fallen asleep in her garden, wakes up to find a white rabbit wearing clothes?! The rabbit forcefully drags Alice into the rabbit hole, where he turns into a young man with rabbit ears and leads her into a frightful world where the fairytale-like citizens wield dangerous weapons for an insidious cause… Unable to return home, will she be able to find happiness in a world full of danger and beautiful young men?” (Page 263.)
I can’t say that Mohiro Kitoh’s Bokurano: Ours is my favorite title in Viz’s SIGIKKI initiative, or even in the top five, but I’m always glad to see these titles see print, since it reassures me that the ones I really enjoy will follow sooner or later. “One summer, fifteen kids innocently wander into a nearby seaside cave. There they meet a strange man who invites them to play an exciting new video game. This game, he explains, pits one lone giant robot against a horde of alien invaders. To play the game, all they have to do is sign a simple contract. The game stops being fun when the kids find out the true purpose of their pact.” (Page 273.)
And now for the new volumes and new editions: